Class IfcActorRole
Inheritance
System.Object
IfcActorRole
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: Xbim.Ifc2x3.dll
Syntax
[ExpressType("IfcActorRole", 595)]
public class IfcActorRole : PersistEntity, INotifyPropertyChanged, IInstantiableEntity, IIfcActorRole, IEquatable<IfcActorRole>, IIfcActorRole, IfcResourceObjectSelect, IIfcResourceObjectSelect, IPersistEntity, IExpressSelectType, IPersist, IExpressValidatable
Properties
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Description
Declaration
[EntityAttribute(3, EntityAttributeState.Optional, EntityAttributeType.None, EntityAttributeType.None, null, null, 3)]
public IfcText? Description { get; set; }
Property Value
Type |
Description |
System.Nullable<IfcText> |
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Role
Declaration
[EntityAttribute(1, EntityAttributeState.Mandatory, EntityAttributeType.Enum, EntityAttributeType.None, null, null, 1)]
public IfcRoleEnum Role { get; set; }
Property Value
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RoleString
Gets or Sets the Role, if the name provided matches on of the Role enums, the enum is selected, otherwise a userdefined role is created. Use this to simplify binding
Declaration
public string RoleString { get; set; }
Property Value
Type |
Description |
System.String |
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UserDefinedRole
Declaration
[EntityAttribute(2, EntityAttributeState.Optional, EntityAttributeType.None, EntityAttributeType.None, null, null, 2)]
public IfcLabel? UserDefinedRole { get; set; }
Property Value
Type |
Description |
System.Nullable<IfcLabel> |
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Methods
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Equals(IfcActorRole)
Declaration
public bool Equals(IfcActorRole other)
Parameters
Returns
Type |
Description |
System.Boolean |
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Parse(Int32, IPropertyValue, Int32[])
Declaration
public override void Parse(int propIndex, IPropertyValue value, int[] nestedIndex)
Parameters
Type |
Name |
Description |
System.Int32 |
propIndex |
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IPropertyValue |
value |
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System.Int32[] |
nestedIndex |
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Overrides
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Validate()
Declaration
public virtual IEnumerable<ValidationResult> Validate()
Returns
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ValidateClause(IfcActorRole.IfcActorRoleClause)
Tests the express where-clause specified in param 'clause'
Declaration
public bool ValidateClause(IfcActorRole.IfcActorRoleClause clause)
Parameters
Returns
Type |
Description |
System.Boolean |
true if the clause is satisfied.
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Explicit Interface Implementations
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IIfcActorRole.Description
Declaration
IfcText? IIfcActorRole.Description { get; set; }
Returns
Type |
Description |
System.Nullable<IfcText> |
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IIfcActorRole.Role
Declaration
IfcRoleEnum IIfcActorRole.Role { get; set; }
Returns
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IIfcActorRole.UserDefinedRole
Declaration
IfcLabel? IIfcActorRole.UserDefinedRole { get; set; }
Returns
Type |
Description |
System.Nullable<IfcLabel> |
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IIfcActorRole.Description
Declaration
[CrossSchemaAttribute(typeof(IIfcActorRole), 3)]
IfcText? IIfcActorRole.Description { get; set; }
Returns
Type |
Description |
System.Nullable<IfcText> |
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IIfcActorRole.HasExternalReference
Declaration
IEnumerable<IIfcExternalReferenceRelationship> IIfcActorRole.HasExternalReference { get; }
Returns
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IIfcActorRole.Role
Declaration
[CrossSchemaAttribute(typeof(IIfcActorRole), 1)]
IfcRoleEnum IIfcActorRole.Role { get; set; }
Returns
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IIfcActorRole.UserDefinedRole
Declaration
[CrossSchemaAttribute(typeof(IIfcActorRole), 2)]
IfcLabel? IIfcActorRole.UserDefinedRole { get; set; }
Returns
Type |
Description |
System.Nullable<IfcLabel> |
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Implements
System.ComponentModel.INotifyPropertyChanged
System.IEquatable<T>